Pathfinder & Starfinder – RPGnews.com http://rpgnews.com ALL THE TABLETOP RPG NEWS. ALL IN ONE PLACE. Thu, 28 Mar 2024 19:21:48 +0000 en-GB hourly 1 https://wordpress.org/?v=5.4.15 Pathfinder 2E’s ‘Seven Dooms for Sandpoint’ Invites You Back to the Town that Started It All https://www.belloflostsouls.net/2024/03/pathfinder-2es-seven-dooms-for-sandpoint-invites-you-back-to-the-town-that-started-it-all.html Thu, 28 Mar 2024 18:22:25 +0000 http://rpgnews.com/?p=488964 Pathfinder’s most infamous starting town, Sandpoint, has been through a lot over the years. Now it faces Seven Dooms.

The not-so-little town of Sandpoint has endured a lot over the years. Tucked away in a little corner of the Lost Coast in southwestern Varisia, Sandpoint has seen some of the most monumental events of the last several years. From goblin raids to giant attacks, even the Rise of the legendary Runelords all happened around this one town.

And that’s not even counting how important Sandpoint has been to the very beginning of Pathfinder. It was so impactful that the town got its own campaign setting book a million years ago in the pre-pandemic era, just at the dawn of Pathfinder 2nd Edition.

Pathfinder 2E: Seven Dooms for Sandpoint

Now, the sleepy medium town faces all-new terror as seven different dooms raise their heads in a double-sized, 200-page collection celebrating Pathfinder Adventure Path’s 200th volume. Check it out!

This special, double sized volume presents a full Adventure Path in a single massive 200 page book to celebrate the 200th volume of the Pathfinder Adventure Path!

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The town of Sandpoint has seen more than its fair share of danger and trouble over the years, including harrowing fires, prolific serial killers, goblin raids, and attacks by giants and dragons, but what faces the so-called Light of the Lost Coast now is its greatest threat yet! Something sinister has been manipulating events all along, and now a new band of heroes must step in to save this legendary small town from seven deadly dooms!

Return to the town where it all began with the Seven Dooms for Sandpoint Adventure Path—a full campaign for 4th- to 11th-level characters that is presented in its entirety in this super-sized volume! Seven Dooms for Sandpoint also includes an updated snapshot of Sandpoint as it stands today, complete with ways to interact with and influence the townsfolk. More Thassilonian secrets, exciting new treasures, and a bestiary of dangerous new monsters round out this milestone Adventure Path volume.

Seven Dooms for Sandpoint is available now in paperback or in a special hardcover edition, pictured above. Either way, you’ll experience seven different dooms across 200 pages of adventure.

Both editions are available now! Check online or at your friendly local gaming store.


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    The Godsrain Prophecies Part Eight https://paizo.com/community/blog/v5748dyo6sijh?The-Godsrain-Prophecies-Part-Eight Wed, 27 Mar 2024 18:30:00 +0000 http://rpgnews.com/?p=488128

    One of the theories that I intend to run by my Lady in my compilation of these so-called Godsrain Prophecies is that they may be warnings of some kind. This is a relatively new addition to my admittedly large list of potential reasons for their existence, which range from sensible hypotheses to outlandish theories, including one recent concern that this has all been a test by my Lady to discern whether I am trustworthy and analytical enough to handle some of her more complex research needs. I know she would never do such a thing, in truth, but after a particularly vivid dream (involving my being back in one of Lorminos’s classes and asked to deliver a talk about a research paper I had somehow forgotten to do), my anxiety briefly took hold.

    The warning theory is of particular interest to me because it reflects an ongoing scholarly debate about the ability to prevent a true prophecy. As noted in Beyond Aroden (which I believe I have already mentioned in these pages), there are some who believe in the Fate’s Chain theory, which holds that any action taken to prevent a foretelling only hastens its speed and effects. Conversely, others believe that all prophecy presents the opportunity to exert free will. In the words of one notorious scholar, “those who lie down in front of the hooves of prophecy instead of taking the reins of their lives deserve to be trampled to dust, even if only metaphorically.” Fiery words, and ones I am not sure I believe, but given the gravity of this particular set of prophecies, I do like the idea that this might be an opportunity to shift the course of the future.

    –Yivali, Apprentice Researcher for the Lady of Graves




    The Death of Desna

    The thing about journeys, especially the good ones, was how easy it was to lose track of the past. Hard to move forward while looking behind you. Desna had always believed that. Each new night, each new step, had something new to offer up—a bit of knowledge to excite her, a dark horizon to invite her, a way for love to keep her grounded as she wandered from place to place.

    But something else was out there. A threat that she’d forgotten from the void between the stars, seeking only to expand its brutal, ceaseless silence. Not an enemy that could be caught or stopped forever, but something she’d held at bay as it consumed star after star, by making them anew as she had done since the beginning. Back then she’d set the stars like jewels, each a perfect piece of art, and now they were a chorus that only she could truly hear, gentle bells that softly chimed and brought new hope to dreamers.

    Except with so much journeying, she’d let the task slide down her list, forgetting to replace the stars that steadily winked out. She hadn’t heard their quiet ringing slowly growing quieter, as something more than silence brought new fury to its form. And by the time it reached her ear, that music wasn’t quite as rich, and starlight twinkled that much less, and butterflies flapped weakly. Absence had turned to abscess turned to deep vulnerability, and what was of the past became the killer of the present. In one fell swoop of emptiness, no longer held back by her lights, something of the Dark Tapestry she thought she’d left behind took her and Cynosure as one, and with her all the stars that filled the skies above Golarion.

    Desna was loved by many, and all stepped up to play a part and try to build a new world in the space left by her death. Cayden Cailean raised cups “to Desna and to freedom” (though he stayed still for many months, sometimes with Kurgess by his side, drinking to his memories and running up his tab). Shelyn offered welcome to those who sang in Desna’s name, collecting songs and poems so she would not be forgotten. (And when they sounded out of tune, as if something was missing, she called them Desnal melodies and blessed those who repeated them, ignoring art’s new promise for the haunting elegies). Sarenrae sought her vengeance but had no one to strike out against, and so she turned to healing in its place (by never letting hurt inside, and building walls around her heart she dared Shelyn to climb).

    No one could prove the daytime light was any different than before, but even on the fairest day, there was something in the air—a stagnant sort of thickness that weighed upon the spine. Scouts moved slowly, and travelers lingered though they knew to hurry (to get themselves to safety long before the starless night). With no means by which to navigate, sailors called off voyages, reduced to tiny odysseys that kept the shore in sight. And while the feeling dissipated, slowly easing day by day, everything about the world felt dormant for a time.

    Even as the pace picked up, no stars returned to fill the sky. At night, only the moon shone down, and paths forward could change in ways unlucky and impossible; more often did travelers disappear from the shadowed roads ahead. And while some blamed her ancient nemesis, Ghlaunder, who was emboldened by Desna’s demise, or Zon-Kuthon, who reveled in the new depth of the darkness, only Desna would have known that what killed her waited, determining its next advance, growing in the spaces left within a starless night.

    An array of 20 portraits depicting the gods of the Pathfinder setting. Asmodeus, Cayden Cailean, Desna, Erastil, Nethys, Pharasma, Urgathoa, and Zon-Kuthon’s portraits have been marked “safe.”

    Do the stars and their keeper, Desna, truly protect the Universe from some fell threat that hides in the darkness beyond them? May the stars shine forever, if so!




    The Dark Tapestry? It has been some time since I thought about that void of space, which has long been reported to be the home of godlike beings far beyond my comprehension. Maybe this is why I am the most intrigued about Desna’s seeming knowledge of the place and its dangers. It is the first I am hearing of a potential connection, though that may simply be because I do not attend the right discussion groups. Whether or not this prophecy turns out to be true (or, again, maybe a warning that my Lady might be able to give to Desna to prevent this outcome), I will add a note about the possible link between Desna and the Dark Tapestry to my collected papers covering her works as a deity. I am not sure when or if I will have the time to publish any of the works I have begun to write, or if there will be room in my papers for all of the data I now have, but I am glad that I have at least begun collecting information. If these prophecies make nothing else completely clear, my own takeaway is this: it is important to understand what you know (and don’t) about the gods.

    About the Author

    Erin Roberts has been thrilled to be able to contribute a few small threads to the fabric of Golarion in the pages of books like Lost Omens Firebrands, Lost Omens Highhelm, and Lost Omens Travel Guide. In addition to her work for Paizo, she freelances across the TTRPG world (and was selected as a Diana Jones Award Emerging Designer Program Winner in 2023), has had fiction published in magazines including Asimov’s, Clarkesworld, and The Dark, and talks about writing every week on the Writing Excuses podcast. Catch up with her latest at linktr.ee/erinroberts.

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    Pathfinder’s Remastered ‘Monster Core’ Features All New Dragons for Golarion’s Dungeons https://www.belloflostsouls.net/2024/03/pathfinders-remastered-monster-core-features-all-new-dragons-for-golarions-dungeons.html Wed, 27 Mar 2024 17:45:42 +0000 http://rpgnews.com/?p=488149 With the release of Pathfinder: Monster Core, Paizo gives you even more of the “remastered” 2nd Edition goodness, including eight new dragons!

    The Monster Core for Pathfinder 2nd Edition is out today. And with it comes another major step away from the OGL of yore, as Paizo carves out new territory for the “remastered” Pathfinder 2nd Edition. And what a new territory they carve. The book is hefty, featuring more than 400 individual monsters. You’ll get everything from the humblest best lurking in an innkeeper’s basement, to mythological foes like the Grim Reaper.

    But what really makes the book stand out are the new dragons that will soon be populating the dungeons of Golarion. Because, if you’ll recall, the Pathfinder Remaster Project was a concerted effort to move away from the OGL content. It’s why Wizard schools are now actual schools instead of Divination, Conjuration, etc.

    And it’s why Pathfinder’s new dragons step away from the Chromatic/Metallic/Gem paradigm established by D&D (though all the colors and metals of those dragons still exist in Golarion, just with some updated lore changes). The Monster Core features brand new dragons. Including the Fortune Dragon, Mirage Dragon, and the new cover dragon, the Admantine Dragon, all of which you can take for a spin today.

    Pathfinder Monster Core – Out Today!

    Heroes are defined by their foes—from shambling skeletons to terrifying dragons, each enemy leaves a mark on their growing legend. Make your legends memorable with foes from the new Pathfinder Monster Core rulebook for Pathfinder Second Edition! This 376-page hardcover book is packed with a wide range of monsters useful to all Pathfinder campaigns, giving the Game Master plenty of threats to throw at their adventurers, at any level of experience. The lavishly illustrated tome also includes guidelines for reading monster entries and adjusting existing monsters to tailor fit your story! This is the definitive resource for Pathfinder Second Edition monsters!

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    Pathfinder Monster Core is the third core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!

    Pathfinder Monster Core includes:

    • Over 400 individual monster writeups, including everything from common animals, like wolves and bears, to terrifying supernatural foes, such as the rune giant or the grim reaper!
    • Eight brand new dragons to challenge your players, including the power-hungry fortune dragon, the peerless adamantine dragon, the mischievous mirage dragon, the fiendish diabolic dragon, and more!
    • Classic monsters drawn from mythology, like the minotaur and the medusa, as well as creatures drawn from the legends of the Lost Omens setting, including favorites like the wicked sinspawn and unpredictable proteans.
    • Simple templates that allow you to customize a monster, making it more or less powerful with just a few simple adjustments.
    • Guidelines for reading and using a monster statistics, ensuring you get the most out of a creature both in and out of combat.
    • Lists of creatures sorted by both type and level, making it easy to find the monster you need when you need it.
    • Fully integrated errata from the first 4 years of Pathfinder Second Edition, including new balance adjustments to ensure that every creature presents a thrilling level-appropriate challenge!
    • Hundreds of beautiful full-color creature illustrations!
    • Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.

    And watch out for the Diabolic Dragon. For real, though.

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    Find Your Path — March 2024 https://paizo.com/community/blog/v5748dyo6sijg?Find-Your-Path-March-2024 Wed, 27 Mar 2024 16:45:00 +0000 http://rpgnews.com/?p=488042

    Hail and well met, Pathfinders and Starfinders! This month’s new releases call on heroes to save the town of Sandpoint, bring a host of remastered monsters to your table, and send you into Azlanti Space!

    In celebration of Pathfinder Monster Core’s release, we’ve got a special “Who’s That Monster?!” stream today, March 27th, at 12 p.m. Pacific on twitch.tv/officialpaizo!

    Never miss a release with our Paizo Subscriptions—for everything from rulebooks to accessories.



    Seven Dooms for Sandpoint

    BACK TO WHERE IT ALL BEGAN…

    The town of Sandpoint has seen more than its fair share of danger over the years, including harrowing fires, prolific serial killers, goblin raids, and attacks by giants and dragons, but now the so-called Light of the Lost Coast faces its greatest threat yet! Something sinister has been manipulating events all along, and a new band of heroes must step in to save this legendary small town from seven deadly dooms! Return to the town where it all began with the Seven Dooms for Sandpoint Adventure Path—a full campaign for 4th- to 11th-level characters that’s presented in its entirety in this super-sized volume!

    Seven Dooms for Sandpoint is available as a double-sized softcover or an alternate art hardcover edition!

    Pathfinder Remaster Monster Core all covers feature the hard cover, the special edition cover, and the sketch cover

    Pathfinder Monster Core

    FIGHT FOR GLORY!

    Intense battles call for intense monsters! Inside Monster Core, you’ll find over 400 creatures, including fantasy classics like elves, ogres, and all-new dragons; wild animals from giant ants to ferocious wolves; and unique monsters that threaten the world of Pathfinder, like sinspawn and noxious needlers. These creatures cover all levels of play, from the slow and mindless zombie shambler to the ultrapowerful demonic Treerazer! This collection is an ideal resource for Game Masters planning their next battles and player characters looking for monstrous allies to summon.

    Pathfinder Monster Core is also available as a Special Edition Hardcover, faux-leather bound with foil debossing and an in-bound ribbon bookmark.

    Also, check your FLGS for the hobby retailer exclusive Sketch Cover!

    Starfinder Flip Mat Shopping Mall

    Starfinder Flip-Mat: Shopping Mall

    SHOPPING TRIP!

    From the hustle and bustle of a busy shopping center to the dilapidated, overgrown shell of a once-appealing plaza, there’s adventure to be found in malls across the galaxy. One side of this Flip-Mat depicts a futuristic mall, with an open entryway for crowds to mingle, numerous shops, and a luxurious food court to enjoy a bite to eat. The opposite side shows an abandoned mall and is the perfect site for a haunting or the remnants of a post-apocalyptic civilization.

    Starfinder Flip-Mats present ready-to-use science-fantasy set pieces for the busy Game Master. With Starfinder Flip-Mat: Shopping Mall, you’ll be ready for the next encounter!

    Pathfinder Flip Mat Boarding School

    Pathfinder Flip-Mat: Boarding School

    SCHOOL’S IN SESSION!

    Whether your players are students themselves or the ones responsible for solving a tricky problem before things get out of hand, turn to Pathfinder Flip-Mat: Boarding School. From frightful legends that students speak of in hushed whispers, to struggles to contain failed alchemical experiments, to lighthearted stories of schoolyard mischief, these school buildings feature everything you need for an academic adventure, including classrooms, dormitories, a lunchroom, and a library.

    Starfinder Society Scenario #6-15: Extraction from Azlanti Space

    Starfinder Society Scenario #6-15: Extraction from Azlanti Space

    A Starfinder Society Scenario designed for 11th- through 14th-level characters.

    The Azlanti Star Empire is a vast union of diverse species, worlds, and star systems under the tyrannical dominion of humans who left Golarion for the stars long before the Gap. Under the leadership of Star Imperators Iorian and Yridela Ixomander, the Azlanti Star Empire seeks to bring all inhabited worlds under its hegemony, exploiting their knowledge, labor, and resources for the good of the empire. With a navy rivaling that of the Pact Worlds and the Veskarium combined, its ruthless legions of gem-augmented Aeon Guard pose a terrifying threat to the inhabitants of the galaxy. Most systems—including the Pact Worlds—have forbidden their citizens from entering Azlanti space, lest they draw the Imperators’ covetous eyes.

    Yet, a foe as powerful as the Azlanti Star Empire can’t be ignored, and numerous factions have dispatched agents into the Star Empire to operate in secret, acting as the eyes and ears of the Pact Worlds—a first line of defense against invasion.

    When an undercover Starfinder broadcasts an emergency call for extraction from New Thespera, at the heart of the Azlanti Star Empire, Venture-Captain Naiaj dispatches a team of highly experienced Starfinders to answer the call. Infiltrate the Azlanti Star Empire, retrieve a Starfinder in peril, and escape with your lives—if you can!

    Pathfinder Society Scenario #5-12: Mischief in the Maze

    Pathfinder Society Scenario #5-12: Mischief in the Maze

    A Pathfinder Society Scenario designed for 1st- through 4th-level characters.

    The Maze of the Open Road has mostly been stabilized, and yet agents are still ending up at the wrong destination. While no one has been hurt, Venture-Captain Sigvard Tornkvist fears that it might be a matter of time until injury or worse results. She tasks the PCs with investigating the cause of these mishaps, and dealing with it, if possible. Little do the PCs know what they’ve gotten themselves into, but there’s a nonzero chance they’ll find themselves in a dance-off before their mission is complete.

    Starfinder Society Bounty #12: Under Pressure

    Starfinder Society Bounty #12: Under Pressure

    A Starfinder Bounty designed for 4th-level characters.

    Illegal gas mining operations are nothing new on the enormous Pact Worlds gas giant Liavara, but mining platform pilot Alana Eledin thought she had a foolproof plan to get past the mining syndicates’ and the Confluence Agents’ watchful gaze. She and a crew of desperate fortune seekers would power up a derelict platform they used to work on and take it down into the depths, to the limit of the structure. Of course, no plan is perfect, and reactivating the maneuvering systems on the old rig sent out an alert. Now a Confluence Agent, with Deep Station’s troubles still fresh in mind, has assembled a team of deep pressure specialists and the PCs to, if possible, rescue the derelict and learn what sent it plunging into the clouds. What no one involved has realized is that there’s a greater danger than the immense pressure facing everyone involved.

    Pathfinder Society Scenario #5-13: Thick as Thieves

    Pathfinder Society Scenario #5-13: Thick as Thieves

    A Pathfinder Society Scenario designed for 5th- through 8th-level characters.

    The simple mission is: deliver a letter. However, upon entering the magical hedge maze to do so, the Pathfinders find that two of their sticky-fingered friends have arrived at the same time and intend to hide a powerful elemental artifact within the Maze of the Open Road! This completely realigns the keystones of the maze, leading to planar interruptions and wild disruptions to operations. It’s up to the Pathfinders to realign the keystones, calm down an angry genie, and help everyone who’s been misplaced along the way! (And just maybe get that letter delivered!)



    From Our Partners:

    Our partners at Archives of Nethys, Demiplane, Fantasy Grounds, and Hero Lab Online are dropping new content this month as well! Buy your PDF on paizo.com to get a discount via the PaizoConnect API. Or pay full price on their platforms, sync your account, and get a complimentary PDF on the Paizo Store.

    The key art for BKOM's Gallowspire Survivor, showing three heroes in the center of a circle of enemies.

    Pathfinder Gallowspire Survivors

    Prepare to face Gallowspire’s hordes for as long as it takes…Pathfinder: Gallowspire Survivors launches on Thursday, April 4. Brave heroes can buy Pathfinder: Gallowspire Survivors on Steam in Early Access today, or try the demo, as they await the Whispering Tyrant’s return. Wishlist and follow the game on Steam to get notified of the launch. Keep up to date with all the information by joining the official Discord serverFacebook page and following BKOM Studios on X (formerly Twitter).

    Bring Pathfinder to where you are, in person or online, and if you don’t have a favorite local game store, get books delivered to your door via a Paizo Subscription! From rulebooks to adventures, accessories, and more, we’ve got subscriptions for every table! Subscribing to a line of books gets you the physical book and the PDF for one price! Subscribe to four lines or more to unlock Paizo Advantage savings on products site-wide!

    Thank you for playing Starfinder and Pathfinder!

    Shop the Paizo Store and your favorite local game store today!

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    Infinite Top Performers—Feb ‘24 https://paizo.com/community/blog/v5748dyo6sije?Infinite-Top-Performers-Feb-24 Tue, 26 Mar 2024 21:00:00 +0000 http://rpgnews.com/?p=487567

    Welcome back to another exciting collection of Pathfinder Infinite & Starfinder Infinite Top Performers!

    What is Infinite?

    Pathfinder and Starfinder Infinite is a program that allows you to create content (adventures and locations; monsters; character classes, archetypes, and backgrounds; fiction; etc.) based on Paizo’s intellectual property (IP), including Pathfinder’s Lost Omens campaign setting, and to make some money while you’re at it. Your work might even be recognized by the community and earn you an invitation into the Infinite Masters elite creator program.

    For more info on Pathfinder Infinite, Starfinder Infinite, and how to get started, check out the FAQs!

    Pathfinder infinite logo
    Starfinder Infinite Logo

    February’s Top Performers

    Titles are ranked by an average of units sold and revenue earned and presented in alphabetical order. Asterisks indicate titles that have been on a best-seller list previously. Because they’ve consistently topped the list, and due to the number of their titles that typically take up spots, “Team+” and “Team Index” have asked to be removed from the calculations for ongoing top performers lists. This will allow newer publishers or book series to get more attention. Thanks, all!

    A spread of the covers of the Pathfinder Infinite Top Performers.

    Pathfinder Infinite Top Performers

    The ABCDs of Edicts and Anathema*

    Dive deeper into the new system of Edicts and Anathema from the Pathfinder Second Edition remaster. Over 700 edicts and anathemas for the ABCD of character creation: Ancestry, Background, Class, Deity.

    Faith’s Reward—Nethys

    The All-Seeing Eye is often derisively referred to as the “god of wizards.” While that’s not entirely wrong, it isn’t exactly right, either. Faith’s Reward—Nethys examines the influence of Nethys as the god of magic, including new spells, new feats, new items, new archetypes, and a new spell research subsystem to allow you to build or modify spells!

    Godsrain Contingencies

    When Yivali held death in her talons, she feared delivering such terrible warning without also hope. Included in her annotations was research into what the world might become if each god’s death were to occur, and thus what contingencies could be made.

    This product contains a handful of player options for each scenario. While there is a primary focus on the fall out for followers of each god, there are options for many types of players. The centerpiece is the return to service ritual and how each god’s death leads to which potential successor gods, what that new relationship looks like, and providing which potential benefits.

    Kitsune of Golarion Remastered*

    Providing an in-depth expansion of Pathfinder Second Edition’s vulpine ancestry, Kitsune of Golarion Remastered provides players and GMs alike with everything they need to make this vibrant ancestry of shape shifting fox folk feel at home in the Age of Lost Omens. Based on Gold Best-Selling product Kitsune of Golarion, this product aims to not only remaster, but redefine the content from this original offering into an indispensable product for the entire table, tailless or not.

    Player Core 1 Expanded*

    Has inspiration struck, but Player Core 1 doesn’t have a subclass to fit? Whether you are looking for a Cleric spy, a swaggering Rogue, or a Druid with a will of steel, you will find myriad options within, made by 4 Infinite Masters and specially tuned for the PF2e Remaster! Feats, subclasses, focus spells, and more for the classes of Player Core 1.

    A spread of the covers of the Starfinder Infinite Top Performers.

    Starfinder Infinite Top Performers

    A Lurker’s Subclasses, Vol III*

    A wide variety of subclasses, feats, and alternate class options—whether it comes from mastering the use of sound to bringing religion to the more physical classes. And let us not forget options of various levels of technology, from Steampunk, to tech which is science fiction even to Starfinder, to bringing forward old favorites from Pathfinder.

    Enhanced Mechanic*

    Experience the new Enhanced mechanic—revised for balanced and easier play. This expansion includes several new and revised mechanic tricks, drone chassis, and drone mods.

    Starfinder Infinite Adventure Card Game—Core Set

    This is a brand-new adventure card game core set based on the award-winning first Starfinder adventure path, Dead Suns. This game uses the basic ruleset of the Pathfinder Adventure Card Game Core Set, but expands upon it in several ways, with new card types, mechanics, and characters. This download includes all of the rules necessary to play the Starfinder Adventure Card Game, a set of eight characters designed to be used with the game, and three full adventures based on the first three books of Dead Suns. 

    Starfinder Mission 1: Only Trying to Help

    When the lights go out somewhere in Absalom Station, station staff already stretched thin find themselves unable to cope with a forced entry into the maintenance passages. Will the player characters be able to find out what went wrong and start to set things right?

    A Tail of Betrayal

    In this standalone adventure, the players find themselves as prisoners trying to clear their name. They start their adventure competing in the fighting pits of Akiton in order to survive. Given a mission, will the heroes be able to purge their record of any wrong deeds and escape? What is the mission? How will they complete the task? Can they be sure others will keep up their end of the bargain? Can they track down the real criminals responsible and bring them to justice? bargain? Can they track down the real criminals responsible and bring them to justice?

    New & Exciting from Infinite Masters!

    Want to see what’s been cooking in the Infinite Masters’ alchemy lab? Here’s a selection of new products from some of our Infinite Masters—and some pieces that have caught their eyes!

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    ‘Monsters of Drakkenheim’ Kickstarter Includes D&D Beyond Support – A First for WotC’s VTT https://www.belloflostsouls.net/2024/03/monsters-of-drakkenheim-kickstarter-includes-dd-beyond-support-a-first-for-wotcs-vtt.html Tue, 26 Mar 2024 19:15:00 +0000 http://rpgnews.com/?p=487463 A new Kickstarter Monsters of Drakkenheim launched today with a nod from WotC in the form of official support for D&D Beyond.

    WotC’s attitude towards 3rd party publishers seems to have come a long way from where it was at this time last year. Cast your mind back to the start of 2023, when WotC was on the verge of “deauthorizing” the Open Gaming License and demanding royalties from 3rd party publishers who made over a certain amount. As the D&D maker put it then, its thinking was that the OGL was intended “for fans only” and not as a license to be used by their competition.

    “Competition” here means any 3rd party publisher, from Paizo to folks like Griffon’s Saddlebag, or Ghostfire Gaming, whom you might recognize as one of the publishers behind the recent 3rd party additions to D&D Beyond, Lairs of Etharis, and Dungeons of Drakkenheim.

    Today, Ghostfire Gaming’s latest Kickstarter, Monsters of Drakkenheim a sourcebook of more than 150 new 5E monsters, including “epic boss fights” and lairs, illustrates the stark reversal in policy. Because Monsters of Drakkenheim will launch with support for D&D Beyond, as well as other virtual tabletops. This marks a first for WotC; giving support for D&D Beyond to a product in active crowdfunding is not typically how the company has acted in the past. But given the plethora of 3rd party products coming to D&D Beyond, as WotC looks to cement the foundation of their own virtual tabletop (which is still very much in the works), this likely won’t be the last either.

    Monsters of Drakkenheim 5E – Eldritch Horrors and Virtual Tabletops



    Monsters of Drakkenheim is a 300-page expansion of the world of Drakkenheim, featuring more than 150 new eldritch horror-themed creatures. But it’s not just a catalog of creatures. Monsters of Drakkenheim also includes new sets of lairs, complete with tactical battle maps, harvesting rules for crafting items out of the parts of the monsters you find, and the setpiece of the book: Epic Bosses.

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    Boss fights in D&D are notoriously difficult. But Monsters of Drakkenheim certainly seems hellbent on trying with their new take on Legendary Actions:

    Epic Actions. Epic Bosses take an action after each player characters’ turn. This means their action economy is always evenly matched against the party, no matter how large PLUS their hit points scale based on the number of player characters facing them. This dynamic scaling means an Epic Boss doesn’t need help from minions or lackeys – they’re a threat to an entire adventuring party all on their own.

    All this, plus new conditions like burning, freezing, or shock, as well as bewildered or staggered add new layers of crunch to 5E’s rules. If you’re looking for a little more heft to your encounters, this campaign seems well worth checking out.


    Seems like the start of a new era for D&D. What do you think?

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    Tian Xia Days: The Dead Eat First https://paizo.com/community/blog/v5748dyo6sijf?Tian-Xia-Days-The-Dead-Eat-First Tue, 26 Mar 2024 17:00:00 +0000 http://rpgnews.com/?p=487322

    It’s 30 minutes until midnight and the river’s delta is gleaming with bits of gold dust coming off the tips of the fires scattered about. Dragon-tailed lanterns illuminate the paths as multi-generational families recount raucous stories.

    Overheard, a gravelly voice mixed with sincerity comes from an elderly kobold: “Do you remember that time when…”

    Cut off, an innocent yet bright voice coming from a toddler yells, “We’ve already gone over this, ông nội! I wasn’t even born yet! You and grandma met ages ago…!”

    A family of seven bursts out into loud laughter as they filter into the streets, seamlessly mixing in with the noises of carts carrying crafts and garments, silks and spices; from afar, melodies of wood, wind, and percussion firmly grace the air.

    It’s the second day of the Festival of the Loss: Xa Hoi’s yearly celebration of the lives of the recently deceased, but also the ancestors that have been watching over the collective for centuries.

    Bordering each side of the river, home cooks, restaurant chefs, and food stall owners squat, cooking fragrant foods on portable stoves and fires. Closer to the water are tables draped with lucky red fabric, used year after year, dishes placed carefully. The food is surrounded by burning incense that wafts up to the heavens:

    · Pillowy, perfectly cooked rice next to crisped, barbecued game glazed with a translucent, sweet red sauce that reflects all the lanterns and lights.

    · Bowls of fragrant broth, simmered for a full day prior to pull the flavor from livestock bones and aromatics into the perfect infusion, filled with tender noodles and garnished with fresh herbs.

    · Beautiful golden pancakes still sizzling on the griddle, loaded with glowing leaves and minced meat, folded into half-moon parcels.

    · Rice paper rolls stuffed to the brim with fresh vegetables, herbs, noodles, and steamed prawns caught and delivered just the morning prior, served next to a sweet, crunchy peanut sauce.

    · A three-layered bean and jelly parfait drizzled with a viscous cream, multicolored glutinous rice dumplings in a ginger syrup, and big, round fried pastries covered with seeds, filled with a mixture of locally harvested sweet beans.

    Yet, no one has approached the tablescape. Though outsiders might be curious why this mile-long spread adorning the riverside isn’t being touched, for the people of Xa Hoi, it’s because it’s tradition. You see, the dead always eat first.

    Legends have been told of ancestors who moved to the afterlife and existed miserably because they were forgotten. Instead of joining those who’ve moved on peacefully to look over their family’s health and luck, these now-lost souls are cursed for eternity. Wondering why their families have forgotten them they manifest as bad luck, nightmares, or even come to our mortal plane themselves, seeking attention and respect.

    This is why the dead always eat first. The meals are put out under the full moon of the Festival of the Loss to invite those who protect Xa Hoi to join in celebration, feast, and remembrance.

    humans, kobolds, and nagaji relax in boats and on the docks by a river, lit by festival lanterns and glowing flowers at night

    Illustration by Luis Salas Lastra

    As the hour and minute hand of clocks join at midnight, there’s one more moment of silence. A single, unified prayer. One big breath inhaled together with hands pressed close to the hearts—families are sending final well-wishes to their loved ones. Then, as if on cue, the chaotic symphony of music and laughter and joyous conversation rises back to fill the streets along the river as families take turns making their plates and enjoying the delicious, jubilant dinner.

    As some folks go back for seconds, many start making their way toward the center of the city of Ngon Hoa, where the rivers meet. Shining brighter than the lanterns that line the river, a stage next to the water is covered with vibrant tapestries lined with golden trim. Embroidered into the curtains are stitched portraits of dragons and warriors and empresses and flowers, seamlessly flowing into each other like scenes from a play, draping across the fabric.

    Though performers have been rotating throughout the night, in and out of the larger festival grounds, with lighter crowds watching and cheering them on, now, people start to enter en masse, staking their place on the damp, grassy ground with blankets and stools to see the annual water puppetry show, Múa rối nước. On stage, the orchestra sets up gongs, wooden flutes, drums, chimes, and string instruments rarely seen outside of Xa Hoi. At the stage’s edge, closest to the water, lie ornate hand-carved wooden puppets, ranging from humans to dragons, merfolk, and nagaji, mirroring the crowd that has gathered around.

    The spotlights bolt up and down, right to left, finally converging to shine over the river, and the water seems to slow down. The Sorcerer Storytellers rise enchantingly from below the surface and begin the show to roaring applause. They recount stories over the water to tell of this year’s troubles and successes, their magic manipulating not only the puppets from the stage, but shaping the water itself with swipes of their hands like a timeless dance that’s both familiar and not from this world. Their silken garments, meticulously crafted by masterful seamstresses, almost seem to enhance their dragon-blooded magic, each embroidered stitch exuding small glimmers of light as they perform. Dramatic scenes reenact wars with swelling, cacophonous music and powerful imagery, these darker moments interwoven with flashes of occasional victorious triumphs while plumes of water fly high to the sky in unison with the music.

    As the show ends with a magnificent finale, swirls of iridescent water whipping around in a display of elegant magic, the festivities start to wane. At a glance across the river, the ornate and lavish outfits start to dwindle as workers change into their ordinary uniforms. The next day’s tasks still must be done. The incense has burned down to the bottom, leaving small piles of gray ash at the base of ceramic bowls. Performers start packing up their instruments and tear down their festival stages. Carts that once held celebratory candies and toys are stowed away for household wares and common fabrics—the tables’ lucky red clothes are folded up and stored for next year’s celebration, too. Farmers head back toward their plots to tend to the crops and livestock. Store owners start opening shops for the last few hours before the sun starts to rise once more in Xa Hoi.

    About the Author

    Danny Quach (he/him) is a tabletop marketing professional by day and the internet’s emotional support himbo by night. He’s the author of Digital Thiccness, a substack dedicated to making information about marketing, social media trends, and building digital communities as accessible as possible, sprinkled with personal musings and projects and pop culture through a queer lens. When he’s not writing and collaborating on TTRPG projects, Danny can be found lifting heavy things, eating tasty things, watching scary movies, and listening to 2000s emo/screamo music. Follow him on Twitter, TikTok, and Instagram.


    Pathfinder Second Edition: Lost Omens Tian Xia World Guide
    Pathfinder Second Edition: Tian Xia Character Guide

    To bring this and other Tian Xia stories to life in your Pathfinder game, check out the Pathfinder Lost Omens Tian Xia World Guide (releasing in April) and the Pathfinder Lost Omens Tian Xia Character Guide (releasing in August), both available for preorder now—Customers who subscribe to the Lost Omens product line will receive both books and a complimentary PDF of each upon their respective release!

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    Freebies, Sales, and Charity Bundles for March 24, 2024 https://www.enworld.org/threads/freebies-sales-and-charity-bundles-for-march-24-2024.703306/ Sun, 24 Mar 2024 15:04:00 +0000 http://rpgnews.com/?p=485591 Welcome to the Bundles, Freebies, and Sales News, the weekly column at EN World that helps make sure you don’t miss out on big tabletop RPG bundles, charity fundraisers, and sales from around the internet.

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    Freebies and Pay What You Want

    Note: While “Pay What You Want” downloads are available for free, please support the creators if you are able!

    Green Ronin Publishing released the Fantasy Age Quickstart for the second edition of the fast-paced Adventure Game Engine RPG. The quickstart features a streamlined intro version of the AGE rules, pre-generated characters, and the adventure “Terror o the Ghost Ship”.

    • Price: Free

    Downsized Press has the third issue of their Downsides Dungeons with The Ziggurat of the Lizard People. This fully-stated mini-dungeon is ready to run for Old-School Essentials with hand-drawn maps for the old-school feel.

    • Price: Pay What You Want (Suggested: $1.99)

    Geek Rampage released Crystal City Chronicles, an anthology of six Sci-fi/Western adventures for Stars Without Number. Explore the lawless frontier mining planet Zephyrus-2 and meet the inhabitants of Crystal City as you stop off here for a one-shot or start a new campaign.

    • Price: Pay What You Want (Suggested: $2.00)

    In an interesting OSR Retroclone, Dank Dungeons released Spectral Exterminators: A Hilariously Horrifying Roleplaying Game, a “legally distinct” version of the old 1980s West End Games Ghostbusters RPG. This has the full open license version of the game free of any licensed material for your paranormal investigation and elimination RPG news.

    • Price: Pay What You Want (Suggested: $1.00)

    RPGuPolaka has a system-neutral sci-fi adventure These Aren’t the Alpacas You’re Looking For as part of the One Page Derelict Jam 2024. Investigate what happened to the ship of merchant Amir Al-Fayed and why this herd of a dozen alpacas ended in disaster for his ship.

    • Price: Pay What You Want (Suggested: $1.00)

    If you want a more OSR take on the classic post-nuclear apocalypse setting, Bombland in Bad Decline from Operant Game Lab draws inspiration from Knave, The Red Hack, and the classic Fallout games.

    • Price: Pay What You Want (Suggested: $5.00)

    Alexander Nachaj released The Mask of the Black Sun: A Taggart Agency Mystery, a 1920s module for Call of Cthulhu 7th Edition. The investigators are in the Canadian city of Salem Falls, New Brunswick, seeking out a stolen ancient mask and unraveling the mystery behind it and those who seek it out.

    • Price: Pay What You Want (Suggested: $4.99)

    Over on Dungeonmasters Guild, Rashid Clark has a massive adventure for Level 1-3 characters, The Fade Lands. This over 180-page adventure includes new magic items, new playable species, new monsters, a new campaign setting, and a lot more.

    • Price: Pay What You Want (Suggested: $0.00)

    Death Pits of Brightshire from Nathan Ashley is an adventure for 5th to 7th level characters where the adventurers are sent to track a lost Merchant’s Guild caravan and find themselves entangled in the diabolic secrets of the town of Brightshire.

    • Price: Pay What You Want (Suggested: $1.00)

    So, you’re all in a tavern. The barbarian starts running their mouth about who is the strongest when a mysterious patron calls them out on their boasts. How do you determine who is the strongest without resorting to a barroom fight? Bas Klein has an answer with Armwrestling – A Game for In-Game Taverns with over the top rules for arm wrestling.

    • Price: Pay What You Want (Suggested: $1.09)

    Over on Storytellers Vault, Sky Bradley and Henry Langdon have an update to a classic sourcebook with Clanbook: Gangrel 5th Edition. This 59-page book includes 7 new archetypes, 13 new Discipline powers, 4 new Loresheets, 4 new Gangrel Bloodlines, 5 new predator, types, and more.

    • Price: Pay What You Want (Suggested: $0.00)

    Combat has always been downplayed in the various Storyteller games, but even then it’s an inevitability that physical conflict will happen between Kindred. Eric M. Souza wants to make running the combat easier with The Quick Combat Book, a new streamlined combat system for Vampire: The Masquerade and other World of Darkness titles including 1st, 2nd, Revised, and 20th Anniversary editions.

    • Price: Pay What You Want (Suggested: $0.99)

    The first Lightning Round this week features gamemaster/DM resources like monsters, maps, random generators, one-page adventures, drop-in encounters, and more. All products are Free or pay-what-you-want.
    The second Lightning Round features player resources like classes, subclasses, backgrounds, feats, races/species, and more. All products are Free or pay what you want with the suggested price in parentheses.

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    Bundles and Sales

    Note: I have included end dates when listed for the following sales, but please be warned that those without published end dates may end suddenly so be sure to plan purchases accordingly.

    If you’re looking for maps for your VTT, this week’s sales are for you. Starting off, Tellest has the 50 Maps of Tellest Volume 1 bundle with over 50 battlemaps for a variety of environments including campsites, cliffsides, keeps, forests, bayous, savannas, taverns, sewers, and more

    • Price: $29.91 (83% off)

    Next up for the sci-fi fans is the Maps In Space! Map Pack from Alpha Strike Games Limited with eight maps from spaceships to asteroid bases to colonies to orbital facilities and more.

    • Price: $4.99 (50% off)

    Gabriel Pickard has the perfect bundle for an unsettling encounter with the Bio Builder Blistering Bundle with a collection of map elements to create a living landscape of flesh and body parts capable of creeping out even the most hardened space marine or stalwart fantasy adventurer. I’d throw in horror investigators, but they’re a nervous bunch already.

    • Price: $11.98 (20% off)

    Over on Storytellers Vault, Ugo Leão released the adventure and setting pack Living and Burning Gods Bundle. The bundle includes the Vampire: Age of the Living Gods setting covering the Sumerian Empire in 2350 BCE along with the three-part adventure Burning Gods. Also available in Portuguese.

    • Price: $24.99 (29% off) in English
    • $14.99 (25% off) in Portuguese

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    Charity Bundles and Sales

    Goodman Games released Dungeon Crawl Classics #105: By Mitra’s Bones, Meet Thy Doom! This 2nd level adventure by Stephen Newton is a tribute to designer Jennell Jaquays and inspired by her Dark Tower adventure, playable either as a stand-alone adventure or as a prelude to more explorations of the Dark Tower.

    • Price: $19.99
    • Charity: Jennell Jaquays medical expenses (50%)

    Veteran game designer Owen K.C. Stephens has posted a GoFundMe to cover the costs of his medical treatment as he fights cancer. Owen’s list of credits is more of a list of popular RPGs as he has worked on Dungeons & Dragons, Pathfinder, Starfinder, d20 Modern, Star Wars, d20 Modern, Dragon Age, and that’s just the start.

    • Charity: Owen K.C. Stephens Medical Expenses (all proceeds)

    For another way to help Owen, Echelon Game Design collected so, so many titles for the Owen KC Stephens is RAD! Bundle. This bundle includes titles for Pathfinder (both editions), Starfinder, Savage Worlds, Icons, Call of Cthulhu, Song of Ice and Fire, Thieves World, Wheel of Time, D20 Modern, Dragon Age, Gamma World, and a lot, lot, lot more.

    • Price: $29.99 (97% off, total value of the bundle is over $1000)
    • Charity: Owen K.C. Stephens Medical Expenses (90% of sale price)

    Over on Bundle of Holding, Modphius has the John Carter of Mars bundle for the pulp sci-fi/adventure 2d20 System game. The Starter Collection includes the core rules, narrator screen and kit, and maps of both Barsoom and Korad, while the Bonus Collection adds on the Phantoms of Mars campaign, three sourcebooks, and two card decks.

    • Price: $7.95 (78% off) with variable-cost Level Up option
    • Charity: RollVsEvil (10%)
    • End Date: April 1, 2024

    Goodman Games is here in the charity section for the second time this week (and won’t be the last either) with the Goodman D20 Monster Guides bundle. This bundle of D20 system/3.x sourcebooks have rules for expanding several monstrous races and rules on how to play them as player characters as well. The Minor Threats collection includes the books for Doppelgangers, Dragonkin, T-Rex, Treants, Velociraptors, and Wererats while the Major Threats collection adds on Beholders, Drow, Fey, Liches, Rakshasas, Vampires, and Werewolves.

    • Price: $9.95 (78% off) with variable-cost Level Up option
    • Charity: San Francisco-Marin Food Bank (10%)
    • End Date: April 7, 2024

    Over on Humble Bundle, the Pathfinder 2nd Edition Guns of Alkenstar bundle looks to throw you into the Outlaws of Alkenstar Adventure Path and other gunslinging adventures in Golarion. The base level includes the digital version of the Pathfinder 2nd Edition Beginner Box, the Outlaws of Alkenstar Player’s Guide, the first adventure in the adventure path Punks in a Powder Keg, and the one-shot Head Shot the Rat. The second tier adds on the Pathfinder 2nd Edition Core Rulebook and Bestiary (the original OGL versions and not the new updated versions), the Lost Omens World Guide and Character Guide, plus the second adventure path adventure Cradles of Quarts. The third tier adds the third and final adventure The Smoking Gun, the sourcebook Guns & Gears, the setting book Impossible Lands, and the rulebooks Advanced Players Guide and GameMastery Guide plus all three adventure path adventures in VTT format for Foundry. The top tier adds on top of all that a physical copy of the Pathfinder Guns & Gears equipment book (shipping & handling additional).

    • Price: $5/$15/$30/$40 (90% off at top tier)
    • Charity: Worldbuilders Inc. (user-defined, default 5%)
    • End Date: April 11, 2024

    Magpie Games has an impressive bundle this week with the Best of Magpie Games Bundle. The base tier includes six games from Magpie Games plus the trio of Fate Codex Anthology titles, the second tier adds on four books for the superhero RPG Masks: A New Generation, the telenovela RPG Pasion de las Pasiones, and three other titles, while the top tier has the big ones: the dark fairy tale series Bluebeard’s Bride, the licensed RPG based on the board game of woodland critters at war Root, and the powerhouse licensed title Avatar Legends with the core rulebook, Wan Shi Tong’s Adventure Guide sourcebook, the adventure An Urgent Request set during the Roku Era, and the Avatar Legends Starter Set not just in digital format but also the physical boxed set (shipping not included)

    • Price: $5/$15/$25 (94% off at top tier)
    • Charity: Child’s Play (user-defined, default 5%)
    • End Date: April 13, 2024

    Cubicle 7 has the Warhammer Fantasy Role Play Bundle. The base level includes the Warhammer Fantasyt Role Play Starter Set plus two adventures and a 20% off coupon to the Cubicle 7 store. The second tier adds on the core rulebook and six more adventures, while the top tier gets you eight more adventures with the full bundle having the entire Enemy Within campaign.

    • Price: $1/$15/$25 (91% off at top tier)
    • Charity: Children’s Health Ireland
    • End Date: April 4, 2024

    Goodman Games has the Dungeon Crawl Classics & Mutant Crawl Classics Megabundle 2. This bundle has four tiers with the first tier featuring the core rules for Dungeon Crawl Classics, two adventures, and a 20% off coupon for the Goodman Games store. The second tier adds on the core rules for Mutant Crawl Classics along with the DCC Reference booklet, two zines, and four more adventures. The third tier adds on so much more with a total of 79 products including sourcebooks, adventures, zines, genre expansions, and a whole lot more. The highest tier ads on a physical softcover of the Mutant Crawl Classics Core Rulebook (shipping and handling extra).

    • Price: $1/$15/$25/$40 (95% off at top tier)
    • Charity: No Kid Hungry (user-defined, default 5%)
    • End Date: March 28, 2024

    Modiphius has a bundle for Dune: Adventures in the Imperium ready to send you on adventures on Arrakis and beyond. The base level includes the Quickstart and Agents of Dune Deluxe Starter Set along with character sheets and a 50% off coupon for select physical Dune products. The second tier adds on the standard edition core rulebook, the Gamemaster’s Toolkit, the campaign book Masters of Dune, and the introductory adventure Desertfall Adventure. The top tier adds on enough for a full library of books for 18 total including setting books, campaigns, adventures, NPC collections, rules expansions, and more.

    • Price: $1/$10/$18 (91% off at top tier)
    • Charity: charity:water (user-defined, default 5%)
    • End Date: March 21, 2024

    That’s all for this week! If you know of any bundles or sales starting soon, please contact me on the EN World Discord, tag me on Mastodon, or send me a message here on EN World. Discount percentages have been rounded to the nearest whole number and are based on the standard retail price provided by the site. Note: Links to Amazon, Humble Store, Humble Bundle, Fantasy Grounds, and/or DriveThruRPG may contain affiliate links with the proceeds going to the author of this column.

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    Get Your Tickets for PaizoCon Online 2024! https://paizo.com/community/blog/v5748dyo6sijd?Get-Your-Tickets-for-PaizoCon-Online-2024 Fri, 22 Mar 2024 17:30:00 +0000 http://rpgnews.com/?p=484735

    Are you ready for the return of PaizoCon Online 2024? Join us Memorial Day weekend, May 24th–27th, as we once again bring events to your screen with an amazing long weekend of panels, giveaways, and, of course, gaming!

    If you’re new to Pathfinder or Starfinder, PaizoCon is an annual weekend-long event where we celebrate our team, our community, gaming, and all things Paizo!

    PaizoCon Online 2024: Save The Date: May 24th through the 27th

    Like last year, parts of the show you know and love will remain free, but we’re continuing to have a ticketed event with community-run games and activities at the same time!

    What to look forward to this year!

    Some of you may have attended conventions hosted on Tabletop Events before, but many of us have not! If you haven’t, here’s how to get your badge for the show.

    1. Visit the convention page at https://tabletop.events/conventions/paizocon-online-2024 (also linked at paizocon.com).
    2. Click “Get/View Your Badge” under Attend in the top menu bar OR click “Buy Badges” on the right side of the screen.

    3. PaizoCon on Tabletop.Events Ticket purchasing screenshots

    4. There should be one badge type listed: the Attendee badge. Click the green “Buy” button.
    5. Enter your first and last name, as well as your Discord username. Your Discord username will never be shared publicly, and is just so we can assign you special roles on the Paizo Events Discord server.
      • On this screen, you can also purchase a badge for a friend! Information on adding and purchasing badges for friends can be found on this page.


      PaizoCon on Tabletop.Events Ticket purchasing screenshots

    6. Click “Add to Cart” when you’ve finished entering your information. Once you have all your badges in the cart, click Checkout.
    7. Follow the instructions to enter your credit card information, and you’ll be all set! Welcome to PaizoCon Online 2024!

    Submitting Community Events

    New this year, the community is able to submit events for inclusion in the PaizoCon Online schedule! These can be RPG events featuring Pathfinder or Starfinder, as well as other systems or even other types of games entirely! Want to introduce people to your favorite indie RPG? Looking for players for the new board game you just bought? Finally want to settle who the best Mario Karter in the community is? You can host all these events and more!

    1. From the PaizoCon convention page, go to “Host” in the top bar, then click “Submissions.”

    2. PaizoCon on Tabletop.Events Ticket purchasing screenshots

    3. Click “New Submission” and choose an event type. For this explainer we’ll be using an RPG event, but most events will ask for the same or similar information.
    4. Fill in the requested information! Let the staff and prospective attendees know as much as you can about the event you’re submitting. Once you’ve filled in the information, click Create!
    5. After submission, staff will review events and either approve them (adding them to the schedule), contact you for more information, or reject them. We reserve the right to reject events for any reason.

    You can submit events any time before May 24, 2024. However, if you want your event to be on the schedule before it initially gets released, it must be submitted by March 28, 2024.

    If you have any questions about event submission, please reach out to us at paizocon@paizo.com.

    Other Activities

    Portfolio Reviews

    After the success of last year’s Friday portfolio reviews, the Art team has added an extra day onto their review schedule! Portfolio reviews will remain free on a first-come, first-served sign up basis, but this year we’re giving ticket purchasers the chance to sign up early.

    If you’re interested in having your writing samples reviewed, we’re also offering writing reviews on Friday and Saturday this year as well!

    Stay tuned for more information and registration in the coming weeks!

    Livestreams

    Get ready for a weekend full of fantastic livestream programming including seminars, interviews, liveplays, and the annual weekend opening keynote on the Official Paizo Twitch channel!

    Stay tuned for the full stream and activity schedule coming soon!

    Friends of Paizo:

    We’ll once again be joined by multiple friends of Paizo in the Discord this year! Chat with, ask questions of, and learn more about the amazing work of teams like BKOM Studios, Foundry VTT, Roll20, and more!

    Last year’s convention was entirely online, but this year we’re introducing PaizoCon@! Our new pilot program allows you to experience PaizoCon in person with your fellow Pathfinders and Starfinders at participating local game stores! Check back on this blog to learn more.

    We look forward to seeing you all online this year! Stay tuned for more updates and announcements about PaizoCon 2024!

    Get your tickets for PaizoCon Online 2024 today!

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    March Digital Adventure Previews https://paizo.com/community/blog/v5748dyo6sijb?March-Digital-Adventure-Previews Thu, 21 Mar 2024 21:00:00 +0000 http://rpgnews.com/?p=484597

    Hello, Starfinders!

    Venture-Captain Naiaj is recruiting experienced agents for a highly classified mission. While details are scarce, whispered rumors circulating through the Lorespire Complex claim this is an undercover rescue mission slated to occur in the Azlanti Star Empire. Sounds dangerous!

    Starfinder Society Scenario #6-15: Extraction from Azlanti Space is an adventure for 11th- through 14th-level characters written by Quinn Murphy.

    A meek looking screedeep smiles nervously.
    A determined damai woman examines a holographic interface on her wrist.

    Left to right, illustrations by Nicolas Espinoza and Lucas Fernando

    Meanwhile, on the gas giant Liavara, a team of desperate fortune seekers have stolen a derelict mining platform and descended deep into the planet’s depths, to the limit of the structure, on the hunt for valuable gases. Reactivating the maneuvering systems on the old rig sent out an alert and now a Confluence Agent has assembled a team of deep pressure specialists to retrieve the mining rig and learn what sent it plunging into the clouds.

    Starfinder Bounty #12: Under Pressure is a short adventure for 4th-level characters written by Simone D. Sallé.

    Take care, Starfinders!

    Jessica Catalan
    Starfinder Society Developer


    Greetings once again, Pathfinders!

    This month we’re diving deep into the Maze of the Open Road with two scenarios set inside that bizarre extraplanar transport hub. Between the return of two elemental planes and the efforts to stabilize the maze’s magic by setting new exits and entrances, it seems like some uninvited guests have made it in.

    First off, someone is sending agents astray. Landmarks and signposts are being moved around, fog is leading people off course, and other similar happenings are causing agents to exit at entirely wrong locations. While no one has been hurt, Venture-Captain Sigvard Tornkvist is at her wits end with these endless mix-ups. It’ll be up to you to find out what’s behind these odd pranks and put a stop to them. But who knows what could be behind all of this? I do have it on good authority that, if you play your cards right, you might end up in a dance-off.

    Pathfinder Society Scenario #5-12: Mischief in the Maze is an adventure for 1st- through 4th-level characters written by Mikko Kallio. What’s more, since you can never have enough mischief, it’s repeatable.

    An immense stone statue of a bearded druid king has a garland of freshly picked red flowers sitting atop its head
    Gedun walks by confidently with a swing in their step and a bag on their back.

    Both illustrations by Bruno Cesar and

    Meanwhile on the other end of the Maze of the Open Road, Gregaro Voth sends agents out to deliver an important letter to Ambrus Valsin, only for those lovable thieves Gedun and Yeyacha from this year’s intro to pop up and accidentally break the planar keys holding the Maze in place! It’s up to you and your party to retune the keys and help anyone else who might have gotten caught up in the elemental chaos. Let’s hope that whatever Gedun and Yeyacha stole this time isn’t something super valuable to someone super powerful…

    Pathfinder Society Scenario #5-13: Thick as Thieves is an adventure for 5th- through 8th-level characters written by Caryn DiMarco.

    Josh Foster
    Pathfinder Society Developer

    Shay Snow
    Pathfinder Society Developer

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